![]() So just implement on mobile what is currently implemented on desktop so whoever still wants to have those buildings shown can view them, whoever doesnt like to have them shown can hide those. Now there are players who like to have those buildings still shown on the Headerquarters. so it goes against the principle of keeping things as clean as possible on mobile. The more elements we add in a mobile screen the heavier it gets. On mobile we fight against time, we try to do the more things on the minimum amount of time but we cant do that when we have to scroll a lot or when we have to wait for all those un-needed images to finish loading or for the view to render. IMO these settings should be valuable also for mobile, especially for mobile. On desktop there are settings that hide these kind of buildings. On mobile app when a player goes on headquarter to upgrade buildings he can see a list of his current upgrade commands and right below that a full list of the buildings.īuildings that can be upgraded and buildings that can not be upgraded or even buildings that have finished upgrade, so they are fully upgraded. Two very differing goals in browser vs app it seems. The app feels like a toy designed to do some small things one at a time and is just there to look pretty. It's based on getting a lot done in little time. ![]() Can't for the love of myself find the way to decommission nobles on mobile.(Some quick bars have links, the game should be able to convert links into usable ones on mobile.) Here's another one, there's no quick bar, or way to access it.Two very differing goals in browser vs app it seems.Įdit: Will continue updating this as I find more. Can't configure whether to show or hide completed buildings in the Head Quarters.Can't manage flags or see which flag is in each village from 'Research Overview'.When requesting resources in the market, the message about requesting more that can fit in the warehouse does not exist.Can't see the troop contents in shared commands.In browsers there's a fully functional back button. ![]() Many a times I find when I open the menu on the bottom left, I can't go back to where I was because tapping the menu again does not close it. Can't return to what I was doing after opening a menu.(Useful stuff like troops at home and such like we have on browser) Possibly have a village overview mode where a portion of the screen is allocated for village overviews when you tap or position your location over a village. Map overview functionality stinks, it's unproductive because there's no way to get an overview of the villages from the map screen.When this huge elephant of a drawback is gone, maybe I'll be able to remember more of the issues. It literally is not an overview if I have to click "show more" on every single village to actually view what on earth is going on.Īnd worst of all there is so much more horizontal space when the game is rotated into landscape mode, yet all the overview rows are STILL collapsed in this mode. Huge overlook.ġ00% need to get rid of the flaps in the overview. They aren't even an interactive UI, which means playing in portrait and landscape modes are the same. I can't use the overviews they are complete useless pieces of garbage.
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